Fixing Collisions
Ouroboros » Devlog
So hit a classic problem that most devs have. It works then when you open it again it doesn't work. Right now main thing has been to fix the collisions as the code we had now doesn't run or won't trigger. Since, most of the features and functions we want to add rely on collisions, we may have to change how our code works or try it in one of the updated UE4 engines. Anyway happy deving is ahead.
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Ouroboros
3D arcade snake game
Status | Prototype |
Author | DCsquared |
Genre | Action, Fighting |
Tags | 3D, Arcade, Fast-Paced, Local multiplayer, Unreal Engine |
More posts
- Well well wellApr 10, 2019
- Break was niceDec 02, 2018
- Here it isNov 17, 2018
- To show or not to showNov 11, 2018
- Crunching ItNov 03, 2018
- Flow-wiseOct 27, 2018
- LogosOct 13, 2018
- Stuff happensOct 06, 2018
- Busy, busy, busySep 24, 2018
- UI Menu updatesSep 16, 2018
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