UI Menu updates
Ouroboros » Devlog
School and work have started to pick up some, so the focus this week has been on the background art for the menu screen. I have a few concepts in mind but not sure which layout is going to be the best. I'm also looking at doing something for when no input is being used. I would like to either show some gameplay or change the audio track, I'm not sure. However progress is being made though kinda slow.
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Ouroboros
3D arcade snake game
| Status | Prototype |
| Author | DCsquared |
| Genre | Action, Fighting |
| Tags | 3D, Arcade, Fast-Paced, Local multiplayer, Unreal Engine |
More posts
- Well well wellApr 10, 2019
- Break was niceDec 02, 2018
- Here it isNov 17, 2018
- To show or not to showNov 11, 2018
- Crunching ItNov 03, 2018
- Flow-wiseOct 27, 2018
- LogosOct 13, 2018
- Stuff happensOct 06, 2018
- Busy, busy, busySep 24, 2018